Immortal Redneck Switch

Nintendo Switch

May 11, 2018  Immortal Redneck, an Egyption themed roguelike FPS, fits under this category of games and features one of the rarer takes on the genre – a first person shooter. Set in Egypt, you’re a total stereotypical American redneck, from ignorant speech to southern drawl to ATVing in the desert. Immortal Redneck is an FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with rogue-lite mechanics. Frantic gameplay, twitch controls and an.

Blast a swarm of mummies using more than 50 weapons and explore Giza's pyramids in this frantic shooter

Immortal Redneck is an FPS set in Egypt with rogue-lite elements. The game mixes old-school first-person shooter action with rogue-lite mechanics. Frantic gameplay, twitch controls and an arcade-style feel meet randomly generated dungeons, a complete skill tree, permanent death and 9 classes with different traits.
STORY
The game revolves around a redneck tourist who wakes up mummified in ancient Egypt after an accident. Why is he here? How did he survive the accident? And why the hell is he mummified?!
The answer lies within the three danger-filled pyramids of Giza, all protected by an army of monsters and huge bosses. Obviously, your mission is to get inside the pyramids, kill all the enemies and discover what's going on!
FEATURES
• Old School FPS: frantic gameplay, twitch controls and an arcade-style
• RogueLite mechanics: randomly generated dungeons, classes, skills, permanent death but with gameplay progression
• Nine playable classes: all with different skill sets. Players can switch classes between each play through, selecting the one most suitable for their current run
• Complete skill tree: evolve your character, buying equipment and weapons, upgrading and acquiring new skills
• Over 50 different weapons: traditional firearms, magical, mythological, futuristic or just plain weird weapons including a Potato Launcher. You name it, this game has it
• Over 100 scroll modifiers: Each scroll picked up in-game changes your current run, for good (convert your enemies in to chickens) or for bad (reduces your speed of movement) and everything in between!
• Over 35 enemies: mummies, sarcophagus, flying skulls, humanoid snakes, big fat warriors.. All willing to kill you
• Huge bosses: two in each pyramid with unique gameplay
• Merchant: Buy equipment and supplies that will be maintained between different games, even when you die
• Skill Rooms: hone your skills in rooms focused on platforming and avoiding a variety of traps

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Players:
1 player
Publisher:
Crema Games
Game file size:
2.0 GB
Supported Languages:
Japanese, English, French, German, Spanish, Korean, Portuguese, Russian, Chinese
Supported Play Modes:
Switch

TV mode

Tabletop mode

Handheld mode

ESRB Rating:

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This game supports:

Crema © 2017


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A stereotypical southern American redneck isn’t the first kind of character you might typically pair with the magic and mythology of Ancient Egypt. But that’s what gives Immortal Redneck its charm.

The game embraces you immediately with its sense of humour. It opens with a cutscene showing your first absurd death, crashing a truck in the desert, overshadowed by indifferent pyramids. The narration is colloquial and fun and establishes the general attitude of the game in seconds.

The upbeat approach towards your character’s own death is echoed by the bright colours and cartoonish design. This isn’t the kind of game that is going to have a hugely profound story or be especially thought-provoking, but it’s plenty of fun.

You play as the redneck, mummified and resurrected. You break out of your tomb, load your pistol and shoot up a handful of pyramids. You explore a rich map that takes you up three floors of each pyramid to reach the boss. You get attacked by magical creatures inspired, sometimes somewhat loosely, by Egyptian mythology – jackal-headed archers shoot flaming arrows at you, little mummies burst out of tombs charging towards you, the most difficult foes you face are clearly disturbed spirits. Every enemy rises from the sand itself, and crumbles away once you’ve killed it.

You won’t reach the apex on your first try.

But you’re not supposed to.

Each enemy you kill has a chance to drop ammo, restorative meat and gold. The ammo and the meat you can use on that run, but the gold is useless until after you die.

When you are defeated, you take your gold with you into the afterlife. When you reawaken, you can use the gold to buy boosted stats and the favour of gods. Once you have the blessing of a new god, you can then play as them, with their unique stats, abilities and weapons.

Settlement colossus cheats. Cheat Codes:During gameplay you should press on the CTRL + (that last symbol is a tilde) keys on your keyboard at the same time to bring up the Command Console. After that you can lookup below what cheats there are & what their codes to enter are.Effect - Code:Dumb AI - cvarAdd ginhibitAi 1God Mode - cvarAdd gpermaGodMode 1Infinite Ammo - cvarAdd gpermaInfiniteAmmo 1Unlock Perks - DebugUnlockPerkByAbility -1Unlock Perks 2 - DebugUnlockPerkByRequirement -1Turn off God Mode - cvarAdd gpermaGodMode -1Turn off Infinite Ammo - cvarAdd gpermaInfiniteAmmo -1Dring gameplay you should press on the tilde key (the key above TAB) to bring up the Command Console.

This a pretty clever way of incorporating the mythology of ancient pharaohs who believed that their possessions could benefit them in the afterlife into the game. It’s an interesting touch that shows how the game designers got creative with the core concepts.

Punchline

The sense of humour introduced at the beginning of the game is maintained throughout. From casually cursing when you get injured to hollering puns when you’re winning, the redneck is definitely an entertaining character to play as. Unlike a lot of first person protagonists, the redneck has a distinctive character of his own, rather than being a blank slate type model. His attitude is infectious, and it makes the game addictive.

The map changes with each run and is distinct enough that it doesn’t get old quickly. It has that flaw that is integral to all roguelikes, in that it will get repetitive.

But between the new rooms, enemies, weapons and characters that are gradually introduced, there is a lot to keep you coming back. While a single run could make for a comfortable brief gaming session, the drive to try out the next thing you’ve unlocked could keep you resurrecting yourself for a weekend – or more – at a time.